F4MP/codigos originales/tiltedcode/Code/encoding/Messages/PlayerRespawnRequest.cpp
2026-01-06 18:53:59 +01:00

10 lines
283 B
C++

#include <Messages/PlayerRespawnRequest.h>
void PlayerRespawnRequest::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept
{
}
void PlayerRespawnRequest::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept
{
ClientMessage::DeserializeRaw(aReader);
}