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10 lines
279 B
C++
10 lines
279 B
C++
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#include "ActorState.h"
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bool ActorState::SetWeaponDrawn(bool aDraw) noexcept
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{
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TP_THIS_FUNCTION(TSetWeaponState, bool, ActorState, bool aDraw);
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POINTER_SKYRIMSE(TSetWeaponState, setWeaponState, 38979);
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return TiltedPhoques::ThisCall(setWeaponState, this, aDraw);
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}
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