F4MP/codigos originales/tiltedcode/Code/immersive_launcher/steam/SteamLoader.h
2026-01-06 18:53:59 +01:00

10 lines
161 B
C++

#pragma once
#include <TiltedCore/Filesystem.hpp>
namespace steam
{
namespace fs = std::filesystem;
void Load(const fs::path& aGameDir);
} // namespace steam