F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/Misc/IMovementState.h
2026-01-06 18:53:59 +01:00

8 lines
131 B
C

#pragma once
#include <Misc/IMovementInterface.h>
struct IMovementState : IMovementInterface
{
virtual ~IMovementState();
};