mirror of
https://github.com/Jous99/F4MP.git
synced 2026-01-13 00:20:54 +01:00
14 lines
283 B
C
14 lines
283 B
C
#pragma once
|
|
|
|
#include <Structs/GridCellCoords.h>
|
|
|
|
/**
|
|
* @brief Dispatched when the grid cell shifts in an exterior world space.
|
|
*/
|
|
struct GridCellChangeEvent
|
|
{
|
|
uint32_t WorldSpaceId{};
|
|
GameId PlayerCell{};
|
|
Vector<GameId> Cells{};
|
|
GridCellCoords CenterCoords{};
|
|
};
|