F4MP/tiltedcode/Code/client/Games/Skyrim/Misc/ActorState.cpp
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

9 lines
279 B
C++

#include "ActorState.h"
bool ActorState::SetWeaponDrawn(bool aDraw) noexcept
{
TP_THIS_FUNCTION(TSetWeaponState, bool, ActorState, bool aDraw);
POINTER_SKYRIMSE(TSetWeaponState, setWeaponState, 38979);
return TiltedPhoques::ThisCall(setWeaponState, this, aDraw);
}