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16 lines
214 B
C
16 lines
214 B
C
#pragma once
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#include <Games/Events.h>
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#include <Interface/IMenu.h>
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struct MenuOpenCloseEvent;
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struct MenuEventHandler
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{
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char pad0[0x10];
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};
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struct StatsMenu final : IMenu, MenuEventHandler
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{
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// TBD
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};
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