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https://github.com/Jous99/F4MP.git
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187 lines
5.2 KiB
C
187 lines
5.2 KiB
C
#pragma once
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#include <Forms/TESForm.h>
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#include <Components/TESFullName.h>
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struct ActorValueInfo : TESForm
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{
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enum
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{
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kAggression = 0,
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kConfidence = 1,
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kEnergy = 2,
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kMorality = 3,
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kMood = 4,
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kAssistance = 5,
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kOneHanded = 6,
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kTwoHanded = 7,
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kMarksman = 8,
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kBlock = 9,
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kSmithing = 10,
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kHeavyArmor = 11,
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kLightArmor = 12,
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kPickpocket = 13,
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kLockpicking = 14,
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kSneak = 15,
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kAlchemy = 16,
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kSpeechcraft = 17,
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kAlteration = 18,
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kConjuration = 19,
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kDestruction = 20,
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kIllusion = 21,
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kRestoration = 22,
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kEnchanting = 23,
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kHealth = 24,
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kMagicka = 25,
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kStamina = 26,
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kHealRate = 27,
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kMagickaRate = 28,
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kStaminaRate = 29,
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kSpeedMult = 30,
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kInventoryWeight = 31,
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kCarryWeight = 32,
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kCritChance = 33,
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kMeleeDamage = 34,
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kUnarmedDamage = 35,
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kMass = 36,
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kVoicePoints = 37,
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kVoiceRate = 38,
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kDamageResist = 39,
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kPoisonResist = 40,
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kFireResist = 41,
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kElectricResist = 42,
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kFrostResist = 43,
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kMagicResist = 44,
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kDiseaseResist = 45,
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kPerceptionCondition = 46,
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kEnduranceCondition = 47,
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kLeftAttackCondition = 48,
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kRightAttackCondition = 49,
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kLeftMobilityCondition = 50,
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kRightMobilityCondition = 51,
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kBrainCondition = 52,
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kParalysis = 53,
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kInvisibility = 54,
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kNightEye = 55,
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kDetectLifeRange = 56,
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kWaterBreathing = 57,
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kWaterWalking = 58,
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kIgnoreCrippledLimbs = 59,
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kFame = 60,
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kInfamy = 61,
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kJumpingBonus = 62,
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kWardPower = 63,
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kRightItemCharge = 64,
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kArmorPerks = 65,
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kShieldPerks = 66,
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kWardDeflection = 67,
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kVariable01 = 68,
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kVariable02 = 69,
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kVariable03 = 70,
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kVariable04 = 71,
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kVariable05 = 72,
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kVariable06 = 73,
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kVariable07 = 74,
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kVariable08 = 75,
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kVariable09 = 76,
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kVariable10 = 77,
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kBowSpeedBonus = 78,
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kFavorActive = 79,
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kFavorsPerDay = 80,
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kFavorsPerDayTimer = 81,
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kLeftItemCharge = 82,
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kAbsorbChance = 83,
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kBlindness = 84,
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kWeaponSpeedMult = 85,
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kShoutRecoveryMult = 86,
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kBowStaggerBonus = 87,
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kTelekinesis = 88,
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kFavorPointsBonus = 89,
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kLastBribedIntimidated = 90,
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kLastFlattered = 91,
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kMovementNoiseMult = 92,
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kBypassVendorStolenCheck = 93,
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kBypassVendorKeywordCheck = 94,
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kWaitingForPlayer = 95,
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kOneHandedMod = 96,
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kTwoHandedMod = 97,
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kMarksmanMod = 98,
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kBlockMod = 99,
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kSmithingMod = 100,
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kHeavyArmorMod = 101,
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kLightArmorMod = 102,
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kPickPocketMod = 103,
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kLockpickingMod = 104,
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kSneakMod = 105,
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kAlchemyMod = 106,
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kSpeechcraftMod = 107,
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kAlterationMod = 108,
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kConjurationMod = 109,
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kDestructionMod = 110,
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kIllusionMod = 111,
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kRestorationMod = 112,
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kEnchantingMod = 113,
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kOneHandedSkillAdvance = 114,
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kTwoHandedSkillAdvance = 115,
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kMarksmanSkillAdvance = 116,
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kBlockSkillAdvance = 117,
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kSmithingSkillAdvance = 118,
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kHeavyArmorSkillAdvance = 119,
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kLightArmorSkillAdvance = 120,
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kPickPocketSkillAdvance = 121,
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kLockpickingSkillAdvance = 122,
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kSneakSkillAdvance = 123,
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kAlchemySkillAdvance = 124,
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kSpeechcraftSkillAdvance = 125,
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kAlterationSkillAdvance = 126,
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kConjurationSkillAdvance = 127,
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kDestructionSkillAdvance = 128,
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kIllusionSkillAdvance = 129,
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kRestorationSkillAdvance = 130,
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kEnchantingSkillAdvance = 131,
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kLeftWeaponSpeedMult = 132,
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kDragonSouls = 133,
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kCombatHealthRegenMult = 134,
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kOneHandedPowerMod = 135,
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kTwoHandedPowerMod = 136,
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kMarksmanPowerMod = 137,
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kBlockPowerMod = 138,
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kSmithingPowerMod = 139,
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kHeavyArmorPowerMod = 140,
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kLightArmorPowerMod = 141,
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kPickPocketPowerMod = 142,
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kLockpickingPowerMod = 143,
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kSneakPowerMod = 144,
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kAlchemyPowerMod = 145,
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kSpeechcraftPowerMod = 146,
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kAlterationPowerMod = 147,
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kConjurationPowerMod = 148,
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kDestructionPowerMod = 149,
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kIllusionPowerMod = 150,
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kRestorationPowerMod = 151,
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kEnchantingPowerMod = 152,
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kDragonRend = 153,
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kAttackDamageMult = 154,
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kHealRateMult = 155,
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kMagickaRateMult = 156,
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kStaminaRateMult = 157,
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kWerewolfPerks = 158,
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kVampirePerks = 159,
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kGrabActorOffset = 160,
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kGrabbed = 161,
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kDEPRECATED05 = 162,
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kReflectDamage = 163,
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kActorValueCount = 164,
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};
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static uint32_t Resolve(uint32_t aId) noexcept;
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virtual ~ActorValueInfo();
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TESFullName name;
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uint8_t pad30[0x50 - 0x30];
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BSFixedString key;
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};
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static_assert(offsetof(ActorValueInfo, name) == 0x20);
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static_assert(offsetof(ActorValueInfo, key) == 0x50);
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