F4MP/tiltedcode/Code/encoding/Structs/Skyrim/AnimationGraphDescriptor_AtronachFrostRootBehavior.cpp
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

82 lines
2.4 KiB
C++

#include <Structs/AnimationGraphDescriptorManager.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_AtronachFrostRootBehavior.h>
AnimationGraphDescriptor_AtronachFrostRootBehavior::AnimationGraphDescriptor_AtronachFrostRootBehavior(AnimationGraphDescriptorManager& aManager)
{
enum Variables
{
kDefaultBlend = 0,
kDirection = 1,
kiSyncIdleLocomotion = 2,
kSpeed = 3,
kIsStaggering = 4,
kbEquipOk = 5,
kIsRecoiling = 6,
kbAnimationDriven = 7,
kIsAttackReady = 8,
kIsAttacking = 9,
kbAllowRotation = 10,
kfMinSpeed = 11,
kstaggerMagnitude = 12,
kiSyncDefaultState = 13,
kFastBlend = 14,
kIsBlocking = 15,
kIsBashing = 16,
kiWantBlock = 17,
kiState_AtronachFrostBlocking = 18,
kiState = 19,
kiState_AtronachFrostDefault = 20,
kTurnDelta = 21,
kiSyncTurnState = 22,
kTurnDamped = 23,
kSpeedAcc = 24,
kTimeDelta = 25,
kIsSummoned = 26,
km_onOffGain = 27,
km_groundAscendingGain = 28,
km_groundDescendingGain = 29,
km_footPlantedGain = 30,
km_footRaisedGain = 31,
km_footUnlockGain = 32,
km_worldFromModelFeedbackGain = 33,
km_errorUpDownBias = 34,
km_alignWorldFromModelGain = 35,
km_hipOrientationGain = 36,
km_footPlantedAnkleHeightMS = 37,
km_footRaisedAnkleHeightMS = 38,
km_maxAnkleHeightMS = 39,
km_minAnkleHeightMS = 40,
kFootIKEnable = 41,
kSpeedDamped = 42,
kIsBlockHit = 43,
kiWantBlockFalse = 44,
kSpeedSampled = 45,
kstaggerDirection = 46,
kiGetUpType = 47,
};
uint64_t key = 14566708169643289121;
AnimationGraphDescriptorManager::Builder s_builder(
aManager, key,
AnimationGraphDescriptor(
{
kbEquipOk,
kbAnimationDriven,
kIsAttackReady,
kbAllowRotation,
kIsRecoiling,
kIsStaggering,
kIsAttacking,
},
{
kSpeed,
kTurnDelta,
kDirection,
kSpeedSampled,
},
{
kiSyncIdleLocomotion,
kiSyncTurnState,
}));
}