F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/DefaultStringManager.h
2026-01-06 18:53:59 +01:00

13 lines
252 B
C

#pragma once
#include <Misc/BSFixedString.h>
struct DefaultStringManager
{
static DefaultStringManager& Get();
uint8_t pad0[0x3B8];
BSFixedString fIdleTimer; // 3B8
};
static_assert(offsetof(DefaultStringManager, fIdleTimer) == 0x3B8);