F4MP/codigos originales/tiltedcode/Code/client/Events/ConnectedEvent.h
2026-01-06 18:53:59 +01:00

14 lines
227 B
C

#pragma once
/**
* @brief Dispatched when the client initially connects to the server.
*/
struct ConnectedEvent
{
ConnectedEvent(uint32_t aPlayerId)
: PlayerId(aPlayerId)
{
}
uint32_t PlayerId{};
};