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82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
#include <Structs/AnimationGraphDescriptorManager.h>
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#include <Structs/Skyrim/AnimationGraphDescriptor_AtronachFrostRootBehavior.h>
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AnimationGraphDescriptor_AtronachFrostRootBehavior::AnimationGraphDescriptor_AtronachFrostRootBehavior(AnimationGraphDescriptorManager& aManager)
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{
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enum Variables
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{
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kDefaultBlend = 0,
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kDirection = 1,
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kiSyncIdleLocomotion = 2,
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kSpeed = 3,
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kIsStaggering = 4,
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kbEquipOk = 5,
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kIsRecoiling = 6,
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kbAnimationDriven = 7,
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kIsAttackReady = 8,
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kIsAttacking = 9,
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kbAllowRotation = 10,
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kfMinSpeed = 11,
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kstaggerMagnitude = 12,
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kiSyncDefaultState = 13,
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kFastBlend = 14,
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kIsBlocking = 15,
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kIsBashing = 16,
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kiWantBlock = 17,
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kiState_AtronachFrostBlocking = 18,
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kiState = 19,
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kiState_AtronachFrostDefault = 20,
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kTurnDelta = 21,
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kiSyncTurnState = 22,
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kTurnDamped = 23,
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kSpeedAcc = 24,
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kTimeDelta = 25,
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kIsSummoned = 26,
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km_onOffGain = 27,
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km_groundAscendingGain = 28,
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km_groundDescendingGain = 29,
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km_footPlantedGain = 30,
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km_footRaisedGain = 31,
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km_footUnlockGain = 32,
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km_worldFromModelFeedbackGain = 33,
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km_errorUpDownBias = 34,
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km_alignWorldFromModelGain = 35,
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km_hipOrientationGain = 36,
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km_footPlantedAnkleHeightMS = 37,
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km_footRaisedAnkleHeightMS = 38,
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km_maxAnkleHeightMS = 39,
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km_minAnkleHeightMS = 40,
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kFootIKEnable = 41,
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kSpeedDamped = 42,
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kIsBlockHit = 43,
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kiWantBlockFalse = 44,
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kSpeedSampled = 45,
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kstaggerDirection = 46,
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kiGetUpType = 47,
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};
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uint64_t key = 14566708169643289121;
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AnimationGraphDescriptorManager::Builder s_builder(
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aManager, key,
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AnimationGraphDescriptor(
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{
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kbEquipOk,
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kbAnimationDriven,
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kIsAttackReady,
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kbAllowRotation,
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kIsRecoiling,
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kIsStaggering,
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kIsAttacking,
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},
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{
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kSpeed,
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kTurnDelta,
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kDirection,
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kSpeedSampled,
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},
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{
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kiSyncIdleLocomotion,
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kiSyncTurnState,
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}));
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}
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