F4MP/tiltedcode/Code/client/Games/Skyrim/ExtraData/ExtraContainerChanges.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

39 lines
873 B
C

#pragma once
#include "ExtraDataList.h"
struct BGSLoadFormBuffer;
struct BGSSaveFormBuffer;
struct TESObjectREFR;
struct TESForm;
struct TESObjectARMO;
struct ExtraContainerChanges : BSExtraData
{
inline static constexpr auto eExtraData = ExtraDataType::ContainerChanges;
struct Entry
{
bool IsQuestObject() noexcept;
TESForm* form;
GameList<ExtraDataList>* dataList;
int32_t count;
uint8_t pad[8];
};
struct Data
{
void Save(BGSSaveFormBuffer* apBuffer);
void Load(BGSLoadFormBuffer* apBuffer);
TESObjectARMO* GetArmor(uint32_t aSlotId) noexcept;
GameList<Entry>* entries;
TESObjectREFR* parent;
float totalWeight;
float armorWeight; // init to -1.0, maybe weight
uint16_t unk18; // Maybe count ? init to 0
};
Data* data;
};