F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/TimeManager.h
2026-01-06 18:53:59 +01:00

19 lines
513 B
C

#pragma once
#include <Forms/TESGlobal.h>
struct TimeData
{
static TimeData* Get() noexcept;
char pad0[0x8]; // 0x0000
TESGlobal* GameYear; // 0x0008
TESGlobal* GameMonth; // 0x0010
TESGlobal* GameDay; // 0x0018
TESGlobal* GameHour; // 0x0020
TESGlobal* GameDaysPassed; // 0x0028
TESGlobal* TimeScale; // 0x0030
float unk1; // 0x0038
float rawDaysPassed; // 0x003C
char pad_40[0x88]; // 0x0040
};