F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/Havok/hkEventContext.h
2026-01-06 18:53:59 +01:00

27 lines
725 B
C

#pragma once
struct hkbCharacter;
struct ahkpWorld;
struct CharacterContext;
struct hkEventContext
{
hkEventContext(hkbCharacter* apCharacter, ahkpWorld* apWorld);
hkbCharacter* character;
struct hkbBehaviorGraph* behaviorGraph;
void* unk10;
CharacterContext* characterContext;
void* unk20;
void* unk28;
uint8_t byte30;
uint8_t pad31[0x38 - 0x31];
ahkpWorld* hkpWorld;
void* unk40;
void* unk48;
};
static_assert(offsetof(hkEventContext, character) == 0);
static_assert(offsetof(hkEventContext, hkpWorld) == 0x38);
static_assert(offsetof(hkEventContext, byte30) == 0x30);
static_assert(offsetof(hkEventContext, unk48) == 0x48);
static_assert(sizeof(hkEventContext) == 0x50);