F4MP/codigos originales/tiltedcode/Code/server/Events/PlayerEnterWorldEvent.h
2026-01-06 18:53:59 +01:00

16 lines
282 B
C

#pragma once
struct Player;
/**
* @brief Dispatched when a player enters joins server and requests its actor to be loaded.
*/
struct PlayerEnterWorldEvent
{
PlayerEnterWorldEvent(const Player* apPlayer)
: pPlayer{apPlayer}
{
}
const Player* pPlayer;
};