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17 lines
319 B
C
17 lines
319 B
C
#pragma once
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#ifndef TP_INTERNAL_COMPONENTS_GUARD
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#error Include Components.h instead
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#endif
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#include <Messages/CharacterSpawnRequest.h>
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struct WaitingFor3D
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{
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WaitingFor3D(const CharacterSpawnRequest& aSpawnRequest)
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: SpawnRequest(aSpawnRequest)
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{
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}
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CharacterSpawnRequest SpawnRequest{};
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};
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