F4MP/codigos originales/tiltedcode/Code/client/Components/WaitingFor3D.h
2026-01-06 18:53:59 +01:00

17 lines
319 B
C

#pragma once
#ifndef TP_INTERNAL_COMPONENTS_GUARD
#error Include Components.h instead
#endif
#include <Messages/CharacterSpawnRequest.h>
struct WaitingFor3D
{
WaitingFor3D(const CharacterSpawnRequest& aSpawnRequest)
: SpawnRequest(aSpawnRequest)
{
}
CharacterSpawnRequest SpawnRequest{};
};