F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/SaveLoad.cpp
2026-01-06 18:53:59 +01:00

12 lines
226 B
C++

#include <TiltedOnlinePCH.h>
#include <SaveLoad.h>
void BGSSaveLoadManager::Save(SaveData* apData)
{
apData->flags |= 4;
const char* cSaveName = "";
if (apData->saveName)
cSaveName = apData->saveName;
}