F4MP/tiltedcode/Code/client/Games/Skyrim/Forms/TESBoundObject.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

18 lines
256 B
C

#pragma once
#include <Forms/TESObject.h>
struct TESBoundObject : TESObject
{
struct Bound
{
uint16_t x;
uint16_t y;
uint16_t z;
};
Bound upper;
Bound lower;
};
static_assert(sizeof(TESBoundObject) == 0x30);