F4MP/f4mp_originalcode/f4mp_server/Character.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

21 lines
No EOL
296 B
C++

#pragma once
#include "Entity.h"
namespace f4mp
{
class Character : public Entity
{
public:
Character();
void OnEntityUpdate(librg_event* event) override;
void OnClientUpdate(librg_event* event) override;
private:
std::vector<float> nodeTransforms;
double transformTime;
};
}