F4MP/codigos originales/tiltedcode/Code/encoding/xmake.lua
2026-01-06 18:53:59 +01:00

21 lines
582 B
Lua

local function build_encoding(name)
target(name)
set_kind("static")
set_group("common")
add_includedirs(".", "../", {public = true})
add_headerfiles("**.h|Structs/Skyrim/**", {prefixdir = "Encoding"})
add_files("**.cpp|Structs/Skyrim/**")
set_pcxxheader("EncodingPch.h")
if is_plat("linux") then
add_cxxflags("-fPIC")
end
add_files("Structs/Skyrim/**.cpp")
add_headerfiles("Structs/Skyrim/**.h")
add_includedirs("Structs/Skyrim")
add_packages("hopscotch-map", "glm", "tiltedcore")
end
build_encoding("SkyrimEncoding")