F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/Misc/BSString.h
2026-01-06 18:53:59 +01:00

19 lines
279 B
C++

#pragma once
struct BSString
{
BSString()
: data{nullptr}
, length{0}
, capacity{0}
{
}
~BSString();
[[nodiscard]] const char* AsAscii() { return data; }
private:
const char* data;
uint16_t length;
uint16_t capacity;
};