F4MP/tiltedcode/Code/encoding/Structs/QuestLog.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

30 lines
744 B
C++

#pragma once
#include <cstdint>
#include <Structs/GameId.h>
using TiltedPhoques::Vector;
struct QuestLog
{
struct Entry
{
GameId Id;
uint16_t Stage;
bool operator==(const Entry& acRhs) const noexcept { return Id == acRhs.Id && Stage == acRhs.Stage; }
bool operator!=(const Entry& acRhs) const noexcept { return !this->operator==(acRhs); }
};
Vector<Entry> Entries{};
QuestLog() = default;
~QuestLog() = default;
bool operator==(const QuestLog& acRhs) const noexcept;
bool operator!=(const QuestLog& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader) noexcept;
};