F4MP/tiltedcode/Code/encoding/Structs/MagicEquipment.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

18 lines
458 B
C

#pragma once
#include <Structs/GameId.h>
struct RequestEquipmentChanges;
struct MagicEquipment
{
bool operator==(const MagicEquipment& acRhs) const noexcept;
bool operator!=(const MagicEquipment& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader) noexcept;
GameId LeftHandSpell{};
GameId RightHandSpell{};
GameId Shout{};
};