F4MP/tiltedcode/Code/encoding/Structs/AnimationGraphDescriptorManager.cpp
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

37 lines
1.1 KiB
C++

#include <Structs/AnimationGraphDescriptorManager.h>
#include <iostream>
AnimationGraphDescriptorManager& AnimationGraphDescriptorManager::Get() noexcept
{
static AnimationGraphDescriptorManager s_manager;
return s_manager;
}
const AnimationGraphDescriptor* AnimationGraphDescriptorManager::GetDescriptor(uint64_t aKey) const noexcept
{
const auto it = m_descriptors.find(aKey);
if (it != std::end(m_descriptors))
return &it->second;
return nullptr;
}
AnimationGraphDescriptorManager::Builder::Builder(AnimationGraphDescriptorManager& aManager, uint64_t aKey, AnimationGraphDescriptor aAnimationGraphDescriptor) noexcept
{
aManager.Register(aKey, std::move(aAnimationGraphDescriptor));
}
void AnimationGraphDescriptorManager::Register(uint64_t aKey, AnimationGraphDescriptor aAnimationGraphDescriptor) noexcept
{
if (m_descriptors.count(aKey))
return;
m_descriptors[aKey] = std::move(aAnimationGraphDescriptor);
}
const TiltedPhoques::Map<uint64_t, AnimationGraphDescriptor>& AnimationGraphDescriptorManager::GetDescriptors()
const noexcept
{
return m_descriptors;
}