F4MP/tiltedcode/Code/encoding/Messages/ShiftGridCellRequest.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

29 lines
900 B
C

#pragma once
#include "Message.h"
#include <Structs/GameId.h>
#include <Structs/GridCellCoords.h>
using TiltedPhoques::Vector;
struct ShiftGridCellRequest final : ClientMessage
{
static constexpr ClientOpcode Opcode = kShiftGridCellRequest;
ShiftGridCellRequest()
: ClientMessage(Opcode)
{
}
virtual ~ShiftGridCellRequest() = default;
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const ShiftGridCellRequest& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && WorldSpaceId == acRhs.WorldSpaceId && PlayerCell == acRhs.PlayerCell && CenterCoords == acRhs.CenterCoords && Cells == acRhs.Cells; }
GameId WorldSpaceId;
GameId PlayerCell;
GridCellCoords CenterCoords;
Vector<GameId> Cells;
};