F4MP/tiltedcode/Code/encoding/Messages/RequestQuestUpdate.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

31 lines
831 B
C

#pragma once
#include "Message.h"
#include <Structs/GameId.h>
struct RequestQuestUpdate final : ClientMessage
{
static constexpr ClientOpcode Opcode = kRequestQuestUpdate;
RequestQuestUpdate()
: ClientMessage(Opcode)
{
}
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const RequestQuestUpdate& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && Id == acRhs.Id && Stage == acRhs.Stage && Status == acRhs.Status && ClientQuestType == acRhs.ClientQuestType; }
enum StatusCode : uint8_t
{
StageUpdate,
Started,
Stopped
};
GameId Id;
uint16_t Stage;
uint8_t Status;
uint8_t ClientQuestType;
};