F4MP/tiltedcode/Code/encoding/Messages/RequestObjectInventoryChanges.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

23 lines
722 B
C

#pragma once
#include "Message.h"
#include <Structs/ObjectData.h>
struct RequestObjectInventoryChanges final : ClientMessage
{
static constexpr ClientOpcode Opcode = kRequestObjectInventoryChanges;
RequestObjectInventoryChanges()
: ClientMessage(Opcode)
{
}
virtual ~RequestObjectInventoryChanges() = default;
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const RequestObjectInventoryChanges& acRhs) const noexcept { return Changes == acRhs.Changes && GetOpcode() == acRhs.GetOpcode(); }
TiltedPhoques::Map<GameId, ObjectData> Changes;
};