F4MP/tiltedcode/Code/encoding/Messages/NotifyPlayerDialogue.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

21 lines
633 B
C

#pragma once
#include "Message.h"
struct NotifyPlayerDialogue final : ServerMessage
{
static constexpr ServerOpcode Opcode = kNotifyPlayerDialogue;
NotifyPlayerDialogue()
: ServerMessage(Opcode)
{
}
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const NotifyPlayerDialogue& achRhs) const noexcept { return GetOpcode() == achRhs.GetOpcode() && Name == achRhs.Name && Text == achRhs.Text; }
TiltedPhoques::String Name{};
TiltedPhoques::String Text{};
};