F4MP/tiltedcode/Code/client/Games/Skyrim/Interface/Menus/MapMenu.cpp
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

17 lines
568 B
C++

#include <Interface/Menus/MapMenu.h>
static TiltedPhoques::Initializer s_init(
[]() {
// Disabled because the mapmenu in first person breaks.
// I fix that later, but for now it doesn't break gameplay.
#if 0
// https://github.com/Vermunds/SkyrimSoulsRE/blob/master/src/Menus/MapMenuEx.cpp
// Of course this isnt perfect yet. but we"ll see
VersionDbPtr<void*> hookLoc(53112);
TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x53, 4);
TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x9D, 2);
TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x9F, 1);
#endif
});