F4MP/tiltedcode/Code/client/Games/Skyrim/Forms/TESWorldSpace.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

13 lines
272 B
C

#pragma once
#include <Forms/TESForm.h>
#include <Components/TESFullName.h>
struct TESWorldSpace : TESForm
{
// aX and aY are coordinates, not positions
TESObjectCELL* LoadCell(int32_t aXCoordinate, int32_t aYCoordinate) noexcept;
TESFullName fullName;
};