F4MP/tiltedcode/Code/client/Games/Skyrim/Components/BGSBipedObjectForm.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

26 lines
503 B
C

#pragma once
#include <Components/BaseFormComponent.h>
struct BGSBipedObjectForm : BaseFormComponent
{
enum class Part
{
Head = 1 << 0,
Hair = 1 << 1,
Body = 1 << 2,
Hands = 1 << 3,
Forearms = 1 << 4,
Amulet = 1 << 5,
Ring = 1 << 6,
Feet = 1 << 7,
Calves = 1 << 8,
Shield = 1 << 9,
LongHair = 1 << 11,
Circlet = 1 << 12,
Ears = 1 << 13
};
uint32_t bitfield;
uint32_t unk8;
};