F4MP/codigos originales/tiltedcode/Code/components/crash_handler/CrashHandler.h
2026-01-06 18:53:59 +01:00

11 lines
302 B
C

#pragma once
void InstallCrashHandler(bool aServer, bool aSkyrim = true);
void UninstallCrashHandler();
struct ScopedCrashHandler
{
ScopedCrashHandler(bool aServer = false, bool aSkyrim = true) { InstallCrashHandler(aServer, aSkyrim); }
~ScopedCrashHandler() { UninstallCrashHandler(); }
};