F4MP/tiltedcode/Code/encoding/Structs/ReferenceUpdate.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

22 lines
576 B
C

#pragma once
#include <Structs/Movement.h>
#include <Structs/ActionEvent.h>
using TiltedPhoques::Buffer;
using TiltedPhoques::Vector;
struct ReferenceUpdate
{
ReferenceUpdate() = default;
~ReferenceUpdate() = default;
bool operator==(const ReferenceUpdate& acRhs) const noexcept;
bool operator!=(const ReferenceUpdate& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader);
Movement UpdatedMovement{};
Vector<ActionEvent> ActionEvents{};
};