F4MP/tiltedcode/Code/encoding/Structs/ActorValues.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

16 lines
491 B
C

#pragma once
struct ActorValues
{
ActorValues() = default;
~ActorValues() = default;
bool operator==(const ActorValues& acRhs) const noexcept;
bool operator!=(const ActorValues& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader) noexcept;
TiltedPhoques::Map<uint32_t, float> ActorValuesList{};
TiltedPhoques::Map<uint32_t, float> ActorMaxValuesList{};
};