F4MP/tiltedcode/Code/encoding/Structs/ActionReplayChain.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

20 lines
534 B
C

#pragma once
#include <Structs/ActionEvent.h>
using TiltedPhoques::Vector;
struct ActionReplayChain
{
ActionReplayChain() = default;
~ActionReplayChain() = default;
bool operator==(const ActionReplayChain& acRhs) const noexcept;
bool operator!=(const ActionReplayChain& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader) noexcept;
bool ResetAnimationGraph{false};
Vector<ActionEvent> Actions;
};