F4MP/tiltedcode/Code/encoding/Messages/RequestSetWaypoint.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

27 lines
771 B
C

#pragma once
#include "Message.h"
#include <Structs/Vector3_NetQuantize.h>
#include <Structs/GameId.h>
struct RequestSetWaypoint final : ClientMessage
{
static constexpr ClientOpcode Opcode = kRequestSetWaypoint;
RequestSetWaypoint() : ClientMessage(Opcode)
{
}
virtual ~RequestSetWaypoint() = default;
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const RequestSetWaypoint& acRhs) const noexcept
{
return GetOpcode() == acRhs.GetOpcode() && Position == acRhs.Position && WorldSpaceFormID == acRhs.WorldSpaceFormID;
}
Vector3_NetQuantize Position;
GameId WorldSpaceFormID;
};