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26 lines
770 B
C
26 lines
770 B
C
#pragma once
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#include "Message.h"
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#include <Structs/GameId.h>
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struct NotifyPlayerCellChanged final : ServerMessage
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{
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static constexpr ServerOpcode Opcode = kNotifyPlayerCellChanged;
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NotifyPlayerCellChanged()
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: ServerMessage(Opcode)
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{
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}
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virtual ~NotifyPlayerCellChanged() = default;
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void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
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void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
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bool operator==(const NotifyPlayerCellChanged& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && PlayerId == acRhs.PlayerId && WorldSpaceId == acRhs.WorldSpaceId && CellId == acRhs.CellId; }
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uint32_t PlayerId;
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GameId WorldSpaceId;
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GameId CellId;
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};
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