F4MP/tiltedcode/Code/client/Games/Skyrim/Interface/Menus/MapMenu.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

21 lines
430 B
C++

#pragma once
#include <Games/Events.h>
#include <Interface/IMenu.h>
class MenuOpenCloseEvent;
struct IMapCameraCallbacks
{
// add
virtual void Unk_00(void); // 00
virtual void Unk_01(void); // 01
virtual ~IMapCameraCallbacks(); // 02
};
static_assert(sizeof(IMapCameraCallbacks) == 0x8);
struct MapMenu final : public IMenu, public BSTEventSink<MenuOpenCloseEvent>, public IMapCameraCallbacks
{
// TBD
};