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16 lines
457 B
C
16 lines
457 B
C
#pragma once
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#include <Forms/TESBoundAnimObject.h>
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#include <Components/TESModelTextureSwap.h>
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#include <Components/TESLeveledList.h>
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struct TESLevCharacter : TESBoundAnimObject
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{
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// Components
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TESLeveledList leveledList;
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TESModelTextureSwap modelTextureSwap;
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};
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static_assert(offsetof(TESLevCharacter, leveledList) == 0x30);
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static_assert(offsetof(TESLevCharacter, modelTextureSwap) == 0x58);
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static_assert(sizeof(TESLevCharacter) == 0x90);
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