F4MP/tiltedcode/Code/client/Games/Skyrim/ExtraData/ExtraData.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

38 lines
731 B
C

#pragma once
#include <Games/Primitives.h>
struct TESObjectREFR;
struct TESForm;
enum class ExtraDataType : uint32_t
{
None = 0,
ContainerChanges = 0x15,
Worn = 0x16,
WornLeft = 0x17,
ReferenceHandle = 0x1C,
Count = 0x24,
Health = 0x25,
Charge = 0x28,
Teleport = 0x2B,
LeveledCreature = 0x2D,
CannotWear = 0x3D,
Poison = 0x3E,
Faction = 0x5B,
AliasInstanceArray = 0x88,
OutfitItem = 0x8E,
TextDisplayData = 0x99,
Enchantment = 0x9B,
Soul = 0x9C,
};
struct BSExtraData
{
inline static constexpr auto eExtraData = ExtraDataType::None;
virtual ~BSExtraData() = 0;
virtual ExtraDataType GetType() const noexcept = 0;
BSExtraData* next{};
};