F4MP/tiltedcode/Code/client/Events/LocationChangeEvent.h
Jous99 37b16f1547 code upload
codigo original de f4mp y tilted para referencias
2026-01-06 18:45:00 +01:00

12 lines
258 B
C

#pragma once
/**
* @brief Dispatched when the local player changes location.
*
* In-game locations are different from cells. Unlike cells,
* locations are usually marked on the world map.
*/
struct LocationChangeEvent
{
LocationChangeEvent(){};
};