F4MP/codigos originales/tiltedcode/Code/encoding/Structs/Skyrim/AnimationGraphDescriptorManager.cpp
2026-01-06 18:53:59 +01:00

77 lines
5.8 KiB
C++

#include <Structs/AnimationGraphDescriptorManager.h>
#include <mutex>
#include <Structs/Skyrim/AnimationGraphDescriptor_Master_Behavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_BHR_Master.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_WolfRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Chaurus.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_TrollBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_DraugrBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_GiantRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_DogRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_CowRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_GoatRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_HorseRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_AtronachFrostRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_AtronachStormBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_SteamBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Falmer_Master_Behavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_HagravenMasterBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_ScribRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_BearRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_SabreCatRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_SkeeverRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_HorkerRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_WerewolfBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_MammothRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_DeerRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_VampireBruteRootBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_VampireLordBehavior.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Chicken.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_DwarvenSpider.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_FrostbiteSpider.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Spriggan.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Mudcrab.h>
#include <Structs/Skyrim/AnimationGraphDescriptor_Rabbit.h>
AnimationGraphDescriptorManager::AnimationGraphDescriptorManager() noexcept
{
static std::once_flag s_initOnce;
std::call_once(
s_initOnce,
[this]()
{
AnimationGraphDescriptor_Master_Behavior initAnimationGraphDescriptor_Master_Behavior(*this);
AnimationGraphDescriptor_BHR_Master initAnimationGraphDescriptor_BHR_Master(*this);
AnimationGraphDescriptor_WolfRootBehavior initAnimationGraphDescriptor_WolfRootBehavior(*this);
AnimationGraphDescriptor_Chaurus initAnimationGraphDescriptor_Chaurus(*this);
AnimationGraphDescriptor_TrollBehavior initAnimationGraphDescriptor_TrollBehavior(*this);
AnimationGraphDescriptor_DraugrBehavior initAnimationGraphDescriptor_DraugrBehavior(*this);
AnimationGraphDescriptor_GiantRootBehavior initAnimationGraphDescriptor_GiantRootBehavior(*this);
AnimationGraphDescriptor_DogRootBehavior initAnimationGraphDescriptor_DogRootBehavior(*this);
AnimationGraphDescriptor_CowRootBehavior initAnimationGraphDescriptor_CowRootBehavior(*this);
AnimationGraphDescriptor_GoatRootBehavior initAnimationGraphDescriptor_GoatRootBehavior(*this);
AnimationGraphDescriptor_HorseRootBehavior initAnimationGraphDescriptor_HorseRootBehavior(*this);
AnimationGraphDescriptor_AtronachFrostRootBehavior initAnimationGraphDescriptor_AtronachFrostRootBehavior(*this);
AnimationGraphDescriptor_AtronachStormBehavior initAnimationGraphDescriptor_AtronachStormBehavior(*this);
AnimationGraphDescriptor_SteamBehavior initAnimationGraphDescriptor_SteamBehavior(*this);
AnimationGraphDescriptor_Falmer_Master_Behavior initAnimationGraphDescriptor_Falmer_Master_Behavior(*this);
AnimationGraphDescriptor_HagravenMasterBehavior initAnimationGraphDescriptor_HagravenMasterBehavior(*this);
AnimationGraphDescriptor_ScribRootBehavior initAnimationGraphDescriptor_ScribRootBehavior(*this);
AnimationGraphDescriptor_BearRootBehavior initAnimationGraphDescriptor_BearRootBehavior(*this);
AnimationGraphDescriptor_SabreCatRootBehavior initAnimationGraphDescriptor_SabreCatRootBehavior(*this);
AnimationGraphDescriptor_SkeeverRootBehavior initAnimationGraphDescriptor_SkeeverRootBehavior(*this);
AnimationGraphDescriptor_HorkerRootBehavior initAnimationGraphDescriptor_HorkerRootBehavior(*this);
AnimationGraphDescriptor_WerewolfBehavior initAnimationGraphDescriptor_WerewolfBehavior(*this);
AnimationGraphDescriptor_MammothRootBehavior initAnimationGraphDescriptor_MammothRootBehavior(*this);
AnimationGraphDescriptor_DeerRootBehavior initAnimationGraphDescriptor_DeerRootBehavior(*this);
AnimationGraphDescriptor_VampireBruteRootBehavior initAnimationGraphDescriptor_VampireBruteRootBehavior(*this);
AnimationGraphDescriptor_VampireLordBehavior initAnimationGraphDescriptor_VampireLordBehavior(*this);
AnimationGraphDescriptor_Chicken initAnimationGraphDescriptor_Chicken(*this);
AnimationGraphDescriptor_DwarvenSpider initAnimationGraphDescriptor_DwarvenSpider(*this);
AnimationGraphDescriptor_FrostbiteSpider initAnimationGraphDescriptor_FrostbiteSpider(*this);
AnimationGraphDescriptor_Spriggan initAnimationGraphDescriptor_Spriggan(*this);
AnimationGraphDescriptor_Mudcrab initAnimationGraphDescriptor_Mudcrab(*this);
AnimationGraphDescriptor_Rabbit initAnimationGraphDescriptor_Rabbit(*this);
});
}