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77 lines
1.7 KiB
C++
77 lines
1.7 KiB
C++
#pragma once
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <TiltedCore/Platform.hpp>
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#include <windows.h>
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#include <intrin.h>
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#include <cstdint>
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// TiltedCore
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#include <TiltedCore/StackAllocator.hpp>
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#include <TiltedCore/ScratchAllocator.hpp>
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#include <TiltedCore/Filesystem.hpp>
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#include <TiltedCore/Stl.hpp>
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#include <TiltedCore/Outcome.hpp>
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#include <TiltedCore/ViewBuffer.hpp>
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#include <TiltedCore/Math.hpp>
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#include <TiltedCore/TaskQueue.hpp>
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#include <TiltedCore/Buffer.hpp>
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#include <TiltedCore/Initializer.hpp>
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#include <TiltedCore/Serialization.hpp>
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// TiltedReverse
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#include <AutoPtr.hpp>
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#include <App.hpp>
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#include <FunctionHook.hpp>
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#include <Entry.hpp>
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#include <Debug.hpp>
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#include <ThisCall.hpp>
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extern void* RipAllocateN(size_t blockLength);
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#define REVERSE_ALLOC_STUB(x) RipAllocateN(x)
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#include <JitAssembly.hpp>
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#define SPDLOG_WCHAR_FILENAMES
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#define SPDLOG_WCHAR_TO_UTF8_SUPPORT
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#include <entt/entt.hpp>
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#include <spdlog/spdlog.h>
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#include <glm/glm.hpp>
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#include <glm/gtx/norm.hpp>
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#include <any>
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#include <mutex>
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#include <chrono>
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#include <iostream>
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#include <filesystem>
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#include <fstream>
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#include <BuildInfo.h>
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#include <Games/Primitives.h>
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using TiltedPhoques::Allocator;
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using TiltedPhoques::App;
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using TiltedPhoques::AutoPtr;
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using TiltedPhoques::Buffer;
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using TiltedPhoques::List;
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using TiltedPhoques::Map;
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using TiltedPhoques::Outcome;
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using TiltedPhoques::ScopedAllocator;
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using TiltedPhoques::ScratchAllocator;
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using TiltedPhoques::Set;
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using TiltedPhoques::SortedMap;
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using TiltedPhoques::StackAllocator;
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using TiltedPhoques::String;
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using TiltedPhoques::ThisCall;
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using TiltedPhoques::UniquePtr;
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using TiltedPhoques::Vector;
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using namespace std::chrono_literals;
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#include "Components.h"
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#include <Utils.h>
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#include <RTTI.h>
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