F4MP/codigos originales/tiltedcode/Code/client/Games/Skyrim/AI/AITimer.h
2026-01-06 18:53:59 +01:00

13 lines
196 B
C

#pragma once
struct AITimer
{
static float GetAITime()
{
POINTER_SKYRIMSE(float, s_value, 404125);
return *s_value;
}
float fTargetTime;
float fStartTime;
};