F4MP/codigos originales/tiltedcode/Code/server/Events/PlayerLeaveEvent.h
2026-01-06 18:53:59 +01:00

16 lines
222 B
C

#pragma once
struct Player;
/**
* @brief Dispatches when a player leaves the server.
*/
struct PlayerLeaveEvent
{
PlayerLeaveEvent(Player* apPlayer)
: pPlayer{apPlayer}
{
}
Player* pPlayer;
};