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16 lines
279 B
C
16 lines
279 B
C
#pragma once
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#include "Structs/GameId.h"
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/**
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* @brief Dispatched when a player leaves a certain cell, be it exterior or interior.
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*/
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struct PlayerLeaveCellEvent
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{
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PlayerLeaveCellEvent(const GameId aOldCell)
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: OldCell(aOldCell)
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{
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}
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GameId OldCell;
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};
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