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22 lines
576 B
C
22 lines
576 B
C
#pragma once
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#include <Structs/Movement.h>
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#include <Structs/ActionEvent.h>
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using TiltedPhoques::Buffer;
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using TiltedPhoques::Vector;
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struct ReferenceUpdate
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{
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ReferenceUpdate() = default;
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~ReferenceUpdate() = default;
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bool operator==(const ReferenceUpdate& acRhs) const noexcept;
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bool operator!=(const ReferenceUpdate& acRhs) const noexcept;
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void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
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void Deserialize(TiltedPhoques::Buffer::Reader& aReader);
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Movement UpdatedMovement{};
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Vector<ActionEvent> ActionEvents{};
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};
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