F4MP/codigos originales/tiltedcode/Code/encoding/Structs/Factions.h
2026-01-06 18:53:59 +01:00

20 lines
466 B
C

#pragma once
#include "Faction.h"
using TiltedPhoques::Vector;
struct Factions
{
Factions() = default;
~Factions() = default;
bool operator==(const Factions& acRhs) const noexcept;
bool operator!=(const Factions& acRhs) const noexcept;
void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
void Deserialize(TiltedPhoques::Buffer::Reader& aReader);
Vector<Faction> NpcFactions;
Vector<Faction> ExtraFactions;
};