F4MP/codigos originales/tiltedcode/Code/encoding/Messages/SpellCastRequest.h
2026-01-06 18:53:59 +01:00

25 lines
843 B
C

#pragma once
#include "Message.h"
#include <Structs/GameId.h>
struct SpellCastRequest final : ClientMessage
{
static constexpr ClientOpcode Opcode = kSpellCastRequest;
SpellCastRequest()
: ClientMessage(Opcode)
{
}
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const SpellCastRequest& acRhs) const noexcept { return CasterId == acRhs.CasterId && SpellFormId == acRhs.SpellFormId && CastingSource == acRhs.CastingSource && IsDualCasting == acRhs.IsDualCasting && DesiredTarget == acRhs.DesiredTarget && GetOpcode() == acRhs.GetOpcode(); }
uint32_t CasterId;
GameId SpellFormId{};
int32_t CastingSource;
bool IsDualCasting;
uint32_t DesiredTarget;
};